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Tag: design

Font Weight

Font Weight

So I’ve been testing out making different weights of the NES-Styled font I’ve been working on. It hasn’t turned out too bad, but was a major pain to accomplish because I was a huge derp and though “yeah just use the stroke tool”.  That DOESN’T work on this font, at all. See? Blech, yech, ew. As I said, that doesn’t work at all!

ODN Only One Immortal

ODN Only One Immortal

I’ve been redrawing one of the very first fonts I ever tried to make back in 2000. This was back when Highlander: The Series was still a thing. I didn’t touch this for a VERY long time, to the point I can’t even open the CorelDraw files they’re so old. I took a break from some of the other ones I’ve been re-doing in Illustrator to revisit this one for a while. This go around I actually have been making…

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Musings on Font Stuff

Musings on Font Stuff

Rotate or Skew? Skew or Rotate? I found myself pondering this when redrawing characters using Illustrator. I started all this back around 2000 using CorelDraw 5, some characters with angles just never looked right. They were always too thick with rotation or too thin with skewing. Well I finally hit upon the solution, split the difference between rotated and skewed versions. Doing that made them look spot on! Great…I have just doubled the work on a lot of characters.

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