Font Weight

So I’ve been testing out making different weights of the NES-Styled font I’ve been working on. It hasn’t turned out too bad, but was a major pain to accomplish because I was a huge derp and though “yeah just use the stroke tool”.  That DOESN’T work on this font, at all. See? Blech, yech, ew. …

ODN Only One Immortal

I’ve been redrawing one of the very first fonts I ever tried to make back in 2000. This was back when Highlander: The Series was still a thing. I didn’t touch this for a VERY long time, to the point I can’t even open the CorelDraw files they’re so old. I took a break from …

Musings on Font Stuff

Rotate or Skew? Skew or Rotate? I found myself pondering this when redrawing characters using Illustrator. I started all this back around 2000 using CorelDraw 5, some characters with angles just never looked right. They were always too thick with rotation or too thin with skewing. Well I finally hit upon the solution, split the difference between rotated …

Fonts I’ve been Working On For WAY Too Long

ODN Bacterion Alpha One of the first fonts I started working on. It was inspired by the bitmap font used in Gradius III.   ODN Bacterion Beta Similar to Bacterion Alpha ODN, this is also a Gradius font. This one comes from the PlayStation 2 version Gradius IV, which used a smooth version of the …

One of These Days…

I will actually finish a freaking font! I have actually 13 that I am actively working on, but none of them are to a point of being “done”. Paisano was previewed a while back, but I haven’t really shown much more than that. So I’m going to be adding pages for the fonts on here …

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